A draft object contains a set of information that can be used for executing a given design.
a unique id to refer to this draft, used for linking the draft to screen components
a automatically generated name for this draft
a user defined name for this draft
the drawdown/interlacement pattern used in this draft (e.g. the black/white grid in traditional weaving)
the repeating pattern to use to assign draft rows to shuttles (materials)
the repeating pattern to use to assign draft rows to systems (structual units like layers for instance)
the repeating pattern to use to assign draft columns to shuttles (materials)
the repeating pattern to use to assign draft columns to systems (structual units like layers for instance)
A draft object contains a set of information that can be used for executing a given design.
Param: id
a unique id to refer to this draft, used for linking the draft to screen components
Param: gen_name
a automatically generated name for this draft
Param: ud_name
a user defined name for this draft
Param: drawdown
the drawdown/interlacement pattern used in this draft (e.g. the black/white grid in traditional weaving)
Param: rowShuttleMapping
the repeating pattern to use to assign draft rows to shuttles (materials)
Param: rowSystemMapping
the repeating pattern to use to assign draft rows to systems (structual units like layers for instance)
Param: colShuttleMapping
the repeating pattern to use to assign draft columns to shuttles (materials)
Param: colSystemMapping
the repeating pattern to use to assign draft columns to systems (structual units like layers for instance)